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Aug 19, 2010

Welcome Aboard!

Hi, I see you guys are new here.



Are you fired up?


Whoa, cowboy! We gotta get you signed.

Now, I don't know if you guys have heard yet, but we've implemented a new totally awesome best practice here in Memphis. Rather than sign you at 120% of your rookie salary we want to hold back that extra 20%, which you know many players in recent years have agreed to. Don't worry, they all met the incentives.

These terms are like 'no big whoop' guys. Make the NBA Rookie Challenge All-Star game; appear 5 times at broken down malls around the city for fan meet and greets; attend a Memphis Tigers game without your Jayhawks jersey or Terrapins hat; carry Thabeet's lunch box for him; help reëngineer and launch the elevator finally in the Bass Pro Shop Pyramid — no bigggie!


Xman's angry face - looks kind of happy but it's more like psycho killer happy face that's really angry inside.

I know, I know. It's tough enough doing your job, playing at the highest level and such and flying all over the country every day of the week for 6 months of the year. But now you gotta earn that bread. You see – we're a family here in Memphis. We don't eat unless you eat. So you gotta eat and eat and eat. Then we eat. Look at all that food we gave to Rudy Gay. Doesn't it make sense now?


Clear as mud still?

Check it:

  1. The Emerging Science of Worker Productivity
    -Peer pressure may influence productivity
    -So workers will punish others for low productivity but not for high productivity that is not needed.
    -The finding that exposure to low-output work lowers output, combined with the finding that low-productivity reduces willingness to punish, suggests the possibility of an organizational vicious cycle: after observing idiosyncratically bad work, workers may lower their own output and punish less in response, in turn reducing other workers' incentives to be highly productive.
  2. Fixed Wages, Piece Rates, and Intertemporal Productivity: a Study of tree Planters in British Columbia
    -productivity of piece-rate planters falls with the number of consecutive days worked
    -These results highlight the importance of considering the [negative] long-term e ffects of incentive contracts

Piece Rates are essentially rates based on performance. These incentives might not be bad but in this case perhaps we're being a little too hard on our noobs. Just playin' wit you fellas, here's your $300k. No harm done?

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